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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. monte379

    monte379
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    #11281 monte379, Oct 17, 2015
    Last edited by a moderator: Oct 17, 2015
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  2. titantls

    titantls
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    2015-10-16_00017.jpg My pictures, 2015-10-16_00018.jpg 2015-10-16_00022.jpg
     
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  3. GameNoobTV

    GameNoobTV
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    screenshot_00002.png
     
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  4. GameNoobTV

    GameNoobTV
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  5. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Debug mode because why not.
    screenshot_00039.png
     
  6. Ouerbacker

    Ouerbacker
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    BeamNG 2015-10-17 03-45-47-76.jpg BeamNG 2015-10-17 03-47-13-95.jpg BeamNG 2015-10-17 03-47-52-25.jpg
    The roads no longer look overly perfect. Do you all think that I should add a white line to each side of the road?
     
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  7. Aboroath

    Aboroath
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    Man this is looking nicer and nicer! As for the white line I'd say yes. That in my opinion would convey
    a bit more civilized region where the local authorities obviously pay attention to road safety. Depends
    on what you want the environment and the population to convey. Perhaps have some of the roads
    closer to town/s with the white fog lines and further out in the boonies have a few or none?

    The guard rail looks cool and realistic...mesh?

    screenshot_00053.png
     
    #11287 Aboroath, Oct 17, 2015
    Last edited: Oct 17, 2015
  8. DirtGamer301

    DirtGamer301
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    I think rather not, so it matches a bit with the enviroment next to the road :) But no matter what, I think the map looks awesome :D
    screenshot_00265.png
     
  9. Atomix

    Atomix
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    Here, if you have marked roads its both in the middle and on the sides. I'd say have either both the lines, or neither.

    ot:
    nailed that jump.
    screenshot_00279.png
     
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  10. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Monte, why the heck did you upload a 50MB image.. :|



    screenshot_00002 copy.jpg screenshot_00003 copy.jpg screenshot_00004 copy.jpg screenshot_00006 copy.jpg

    V Not sure, but he choose 'full size' option, so it made the whole 50MB image load instead of just a thumbnail.
     
    #11290 Nadeox1, Oct 17, 2015
    Last edited: Oct 17, 2015
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  11. Aboroath

    Aboroath
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    Didn't the old forum automatically compress and format huge screenshots?

    screenshot_00126.png
     
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  12. Acrain7

    Acrain7
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    Wheelie!
    upload_2015-10-17_7-32-3.png

    Balancing Act!
     
  13. kennyloggins

    kennyloggins
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  14. titantls

    titantls
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    2015-10-16_00011.jpg 2015-10-16_00013.jpg
     
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  15. direct_UA

    direct_UA
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    Fun, part 1.
    screenshot_00643.png screenshot_00644.png screenshot_00645.png
     
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  16. Atomix

    Atomix
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    Interior was too hatch.

    screenshot_00292.png
    all works.
     
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  17. Cygator

    Cygator
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    OMG!!! I WANT THAT INGAME!

    a little suggestion. remove the tacho and replace with fuel and engine temperature
     
  18. monte379

    monte379
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    @Nadeox1
    Apologies, I am getting used to the new forum. So next time I just choose thumbnail? I was thinking that would make it really small. Thanks for letting me know so I don't do it again:)
     
  19. CryDev

    CryDev
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    Jun 1, 2015
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    RIP
     

    Attached Files:

    • BeamNGSandbox 2015-10-17 16-10-23-83.png
    • BeamNGSandbox 2015-10-17 16-11-47-63.png
    • BeamNGSandbox 2015-10-17 16-13-14-87.png
    • BeamNGSandbox 2015-10-17 16-16-35-17.png
    • BeamNGSandbox 2015-10-17 16-16-56-78.png
    • BeamNG 2015-10-17 16-44-56-31.png
    • BeamNG 2015-10-17 16-45-07-04.png
    • BeamNG 2015-10-17 16-45-35-86.png
    • Like Like x 2
  20. titantls

    titantls
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    2015-10-16_00002.jpg Nailed it...
     
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