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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. racerguy24

    racerguy24
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    Joined:
    Apr 20, 2015
    Messages:
    347
    I need some help, people are saying that my sandstorm is laggy, yet the mesh is not really as detailed as the default vehicles, is it the mesh or the jbeam? Sorry if its obvious but I'm stumped. I am worried that the rest of my mods might be pc intensive even if its basic. :confused: Also idk where to post so let me know if its not the right place.Thank you.
     
  2. DoullPepper

    DoullPepper
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    BeamNG Team

    Joined:
    Nov 15, 2014
    Messages:
    593
    Canyon of speed 2.0 :

    A lot of work to reproduce the atmosphere of Bryce Canyon region in Utah. Vegetation, grasses and colrs are quite similar :) I'm happy of the result!
    I have created a complete library of trees (variety : ponderosa pines, douglas fir trees, rockymountain junipers) and optimisate the render for good fps and work with the wind.
    I work yet on ground cover : I want to create "manzanita , rabbitbrush and bigsagebrush" bushes to complete the mostly vegetation of brice canyon.

    You can also take now safe roads to escape destroy bridges ...:rolleyes: And work on road textures, now more realistic and less repetitive.

    102.jpg 103.jpg 104.jpg 105.jpg 106.jpg
     
    • Like Like x 20
  3. adrian2013

    adrian2013
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    Joined:
    Oct 12, 2014
    Messages:
    678
    Freaking beautiful! That is amazing to say the least
     
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  4. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

    Joined:
    Feb 17, 2016
    Messages:
    1,343
    even if this map is going to be 'only' half as good as altitude , this will be a new addition to my favourite maps.
     
    • Like Like x 1
  5. DoullPepper

    DoullPepper
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    BeamNG Team

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    Nov 15, 2014
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    I try to do the same quality (visual and driving);)
     
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  6. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
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    Joined:
    Mar 6, 2015
    Messages:
    1,414
    Interesting. The hazy orange and the video BGM create a kind of trippy 1980s feel.
     
  7. Bernd

    Bernd
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    Joined:
    Dec 27, 2015
    Messages:
    1,387
    ezgif.com-video-to-gif.gif
    ...biz biz biz biz beep biz biz biz biz beep biz biz biz biz beep biz biz biz biz beep biz biz biz biz beep biz biz biz biz...
    Almost fits the music^^
     
    #6987 Bernd, May 9, 2016
    Last edited: May 9, 2016
    • Like Like x 10
  8. Babcia

    Babcia
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    Joined:
    Feb 3, 2015
    Messages:
    55
    This reminds me of trackmania Canyon, can't wait to play it!
     
  9. DapperDan

    DapperDan
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    Joined:
    May 2, 2015
    Messages:
    1,249
    currently working on Bagged(airlift) suspension
    Screenshot (399).png Screenshot (400).png
    suspension is supposed to go down than up
    --- Post updated ---
    13ui54.gif
     
    • Like Like x 9
  10. Djplopper

    Djplopper
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    Aug 31, 2013
    Messages:
    845
    • Like Like x 1
  11. ast5515

    ast5515
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    Joined:
    Aug 4, 2013
    Messages:
    220
    I have the i7 5820K and a GTX960. I don't have lag. If it was the mesh, it would lag, as the 960 is a weak GPU. It can only be the jbeam, which is handled just fine by my 5820k.
     
  12. Bernd

    Bernd
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    Dec 27, 2015
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    1,387
    You could try to delete the .dae and see how it performs or give the people who have problems a version without the .dae.
     
  13. Narwhal

    Narwhal
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    Aug 4, 2013
    Messages:
    1,698
    just a little test. cant really go further until i can figure out why my beams dont create. i have a thread for in content creation
     

    Attached Files:

    • screenshot_00757.png
    • Like Like x 9
  14. DapperDan

    DapperDan
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    May 2, 2015
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    1,249
    reworked bindings to lower car up and/or down
    13ut04.gif
     
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  15. Djplopper

    Djplopper
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    Aug 31, 2013
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    845
    Ibishu Covet VT6.
    screenshot_00016.png
     
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  16. brianvalk

    brianvalk
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    Jun 16, 2015
    Messages:
    233
    now lets cram a v8 in that little car:p
     
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  17. DapperDan

    DapperDan
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    Joined:
    May 2, 2015
    Messages:
    1,249
    tired it, it wouldn't fit
    OT
    testing out esc,, a big no-no
    Screenshot (398).png
     
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  18. Djplopper

    Djplopper
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    Aug 31, 2013
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    @danielon398767 already answered, but i'll probably cram the 2.0 DOHC from the pessima
     
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  19. LT. Smell My

    LT. Smell My
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    Joined:
    Aug 5, 2012
    Messages:
    368
    Nobody ask me for it either, don't have it anymore. :)
     

    Attached Files:

    • Render21.png
    • Like Like x 12
  20. schumacher

    schumacher
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    Joined:
    Sep 1, 2013
    Messages:
    1,053
    Is the show room also made by you ? Looks awsome !
     
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