Just bake "Specular Intensity" in Blender. Edit: It looks like everything in your Blender scene has the same specular intensity. Just change it appropriately.
I love this because BeamNG is in need of more vans. Plus, it's a well made model. I look forward to its completion.
Thanks for the suggestion, but that didn't change anything. It remains as shiny as ever. Even though the specular map is nearly black.
She has a few issues,the car's crappily modeled engine loves to spike,the tire's tend to pop when you reach 120 mph.
Hm. It looks like a high quality model, actually. But yeah I could see how the JBeam might not be so hot if it's a third-party website mod.
Just roughed up a couple things I felt the SBR needed after a long hiatus from modding.. what do you all think?