Stuff you have made in Blender, AC3D, 3dsMax, etc.

Discussion in 'General Off-Topic' started by Brett, Aug 6, 2013.

  1. AMG V12

    AMG V12
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    Look at tutorials on youtube. Seriously, just google whatever 3d program you use and loads of results will come up. There are 2 main options though. You can use UV maps to apply a single (custom made or downloaded) texture to your model or you can apply materials to individual objects/faces. The latter is much easier but no good for BNG.
     
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  2. BombBoy4

    BombBoy4
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    That was way easier than I expected! Thank you so much :)
    TestureFinal.png
     
  3. VeyronEB

    VeyronEB
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    Little toy car.
     

    Attached Files:

    • ToyRender2.png
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  4. burilkovdeni

    burilkovdeni
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    met.png met1.png < This is going to be called the Ibishu Met.
     
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  5. KKG Clan

    KKG Clan
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    daaaaaaaammmmmmnnnnnnnnnnnnn
     
  6. Spec Racer Z

    Spec Racer Z
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    Alright, this isn't mine but a family friend who does 3d modeling for his career. Using 3ds Max 2014, we're currently trying to make a ramp that steadily drops all the way into a completely vertical 2000 meter drop smoothly enough that cars with strong enough downforce (Hill Climb, FR16) can stick to the surface. If any of them are actually able to maintain control going down it, I'd like to make an obstacle course and scenario out of it and possibly build a mountain map around it. Only issue, he does not make models for games so he's unsure how to set up the meshes and DAE to work in BeamNG as a static object. Trying to use the container model from the game as a template. I could find base level tutorial videos on Sketchup and Blender, but not 3ds Max. Any suggestions? PS, that red blip is the cargo container from BeamNG for scale. Also has side railings that aren't clear when zoomed out.
    blalallaaa.jpg

    Edit: He's trying to use the Blender tutorial as a guide for 3ds Max. Got the refernce cargo container to show up in the exported file in-game, but the ramp didn't show up and the container no longer had working collision. Still troubleshooting.

    Edit2: Visual mesh in the game, still no working collision mesh yet.
     
    #406 Spec Racer Z, Jan 15, 2017
    Last edited: Jan 15, 2017
  7. SuperNoob05

    SuperNoob05
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    ayyyymd_red_1080p.png intel_1080p.png profilepic_new_wallpaper_1080p_1024.png
    Some things I rendered recently, ¯\_(ツ)_/¯
     
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  8. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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  9. Jorlman

    Jorlman
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  10. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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  11. MisterKenneth

    MisterKenneth
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    That is beautiful.
     
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  12. Sh3lbYe

    Sh3lbYe
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    b9f4260b919458b42cfae04aa1f1491d.png 8b7fd90208cf2b46f9fddc0749b1c955.png b83cc92ad6a6c66037bc474986e2e6f3.png
     
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  13. machine

    machine
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    My favourite work so far. Modeled this maybe 1-2 years ago. It's not totally accurate but it's good enough for the projecct I've been planning and slowly working on. Bell housing needs to be redone and it doesn't have a transmission yet.
    Flathead.png Flathead2.png
     
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  14. DarthCain

    DarthCain
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    Still bad at rendering. lol

    Finally used one of the body builder manuals I purchased awhile back to make something.
    render1.jpg
     
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  15. BombBoy4

    BombBoy4
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    First attempt at better texturing :)
    Screenshot174.png
     
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  16. Car crusher

    Car crusher
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    OT- I want to model a car, but am out of ideas. Any suggestions? Only requirements is that is not overly complicated, and it has blueprints, as I am a novice
    Thanks in advance
     
  17. BombBoy4

    BombBoy4
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    Maybe a newer model of a current car in game? Should be somewhat easy because you'll just have to tweak the model and redesign an engine.
    2017 bolide?
     
  18. BombBoy4

    BombBoy4
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    I need some help with the particle system in blender :/
    I was trying to make some sprinkles, but it just explodes.
    View attachment 240591
     
  19. Fast-Subaru71

    Fast-Subaru71
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    Trying to use Blender for the first time since at least a year.
    I did not even learn to use it properly the first time, so I am kinda happy with what I have done right now.
    cabane.png
     
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  20. BombBoy4

    BombBoy4
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    A little something I finished last night :)
    DonutsandMug.png
     
    #420 BombBoy4, Mar 6, 2017
    Last edited: Aug 18, 2017
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