A couple of updates: Finished painting the air intake and radiator textures. Also managed to get the chassis and body part textures in game.
did u update the file? (wow this thread is old) --- Post updated --- I still get the older version when i spawn it...was the update even released
That's an old alpha I released to get some opinions on the suspension. It's really outdated and I will probably release a beta when texturing is done. I'll make that clearer in the OP.
It was a gif made a while ago, I doubt any of these are still supported but here ya go -Toyota Celica -Datsun pickup truck -Dinka Blista compact -Mercedes W124 -Maxian LX And it's using the Matrix Freeway map.
12/05/19: More progress! Textures are 90% done. Paint color can be changed using the in-game colour wheel. I still need to add specular maps, glow maps, and fix a few general issues, but it's mostly there.
May I suggest splitting the glass surfaces into interior and exterior glass? By doing this, you could selectively disable reflections only on the inside - with a duplicate mesh with flipped normals, facing inward, and a specific material for inside glass - while the outside stays reflective.
Not sure what you mean, but I'm using the most up to date jbeam that I've made for the car. Yeah I noticed the interior reflections were a bit OTT and fixed them I also added a pattern to the rear window For some reason, orbit camera is no longer working. The log throws this error: anyone know how to fix it? EDIT: Managed to fix the issue by adding cameraExternal to the jbeam body file.
...It actually looks like a car now. That’s absolutely amazing. I honestly can’t wait for the rally tune, it would look amazing and hopefully drive amazing.