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Discussion in 'Land' started by Teh Daemon, Mar 11, 2014.
DIDN'T KNOW THIS WAS STILL GOING ON
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A couple of updates:
Finished painting the air intake and radiator textures. Also managed to get the chassis and body part textures in game.
did u update the file? (wow this thread is old)
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I still get the older version when i spawn it...was the update even released
That's an old alpha I released to get some opinions on the suspension. It's really outdated and I will probably release a beta when texturing is done. I'll make that clearer in the OP.
I wish I could make my own car.
Anyway great job so far I can't wait for it!
Sorry for being off-topic, but what are those vehicles in ur pfp?
It was a gif made a while ago, I doubt any of these are still supported but here ya go
-Datsun pickup truck
-Dinka Blista compact
And it's using the Matrix Freeway map.
no exist anymore
More progress! Textures are 90% done. Paint color can be changed using the in-game colour wheel.
I still need to add specular maps, glow maps, and fix a few general issues, but it's mostly there.
does it use the new jbeam system?
May I suggest splitting the glass surfaces into interior and exterior glass?
By doing this, you could selectively disable reflections only on the inside - with a duplicate mesh with flipped normals, facing inward, and a specific material for inside glass - while the outside stays reflective.
Not sure what you mean, but I'm using the most up to date jbeam that I've made for the car.
Yeah I noticed the interior reflections were a bit OTT and fixed them
I also added a pattern to the rear window
For some reason, orbit camera is no longer working. The log throws this error:
anyone know how to fix it?
EDIT: Managed to fix the issue by adding cameraExternal to the jbeam body file.
...It actually looks like a car now. That’s absolutely amazing. I honestly can’t wait for the rally tune, it would look amazing and hopefully drive amazing.