Monolith History: Was all around the world in UTAH that's why beamng dev team added it to the map. actually it was placed around the worlds for a movie or something. correct me if im wrong. added a monolith as a prop. its crashable and has a scratch made jbeam. It has been released on the repo. check it out. https://www.beamng.com/resources/monolith.15600/
With only 8 nodes it won't be deformable, it also needs nodes in the middle of each current beam to behave realistically I would base it on the metal box Jbeam, this way it could easily have adjustable height and stuff
dont just give it more nodes half way, give it lots more nodes so it can deform in at least a decent manner
Yeah I know how it works, I only pointed out the ABSOLUTELY NECCESSARY things for it to behave somewhat realistically. Of course it needs way more nodes, on the short beams there could be just 1 in between but it needs more on the long sides to be consistent, and all the cross-beams and stuff, as well as an extra stiffening node in the middle probably if it doesn't have one already, and all of that must have coltris on the surface too. The current Jbeam is only enough to keep it straight without collapsing but it won't deform properly at all.