Improved Siren Mod This mod adds a whole bunch of new sirens sounds and rumblers for every stock police vehicles in the game. More info on the repository post! Repository / Download link: Improved Siren Mod Github: jojos38/Improved-Siren-Mod Donate: Paypal This if the official forum thread for the mod, you can ask questions about the mod, share your custom sounds and config here. I will also inform from updates in this thread! For now I make this thread as a test, if it isn't being used I will remove it. Features: Multiplayer compatible Custom siren Up to two different rumblers A warning siren A police horn Ability to select the siren you want for each vehicle Ability to have your own custom sounds and configurations for each vehicle Works on modded vehicles and custom configurations** Key binds in the settings Two UI apps to customize vehicles sirens and control the siren from the UI Updates Spoiler: v3.5 - Fixed traffic issues with recent updates - Traffic and sirens should work properly Spoiler: v3.4 - Bug fix for BeamNG update v0.31 Spoiler: v3.3 - Fixed an issue with traffic and 0.26 update Spoiler: v3.2 - Thanks to AmtrakSurflinerF59-PHI for the update! - Added Code 3 Z3 siren Spoiler: v3.1 - Fixed for 0.24 - Slightly improved behavior of the selector app when it's small Spoiler: v3.0 - Remade SS2000SM thanks to bona - Added a second rumbler for PA300 thanks to bona - Fixed a lua fatal error in cases where vehicles config were edited Spoiler: v2.9 - Huge thanks to aesthetical 2 for the sirens! - Remade 80K siren - Remade Motorola Spectra siren - Remade Omega siren - Remade Touchmaster siren - Added SP Mark 7 siren - Tweaked volume of sirens Spoiler: v2.8 - Fixed for BeamNG 0.23 - Tweaked volume of every siren so that it doesn't hear rape anymore Spoiler: v2.7 - Added RDS17S siren Spoiler: v2.6 - Fixed a bug which could cause a bug with some vehicles Spoiler: v2.2 - v2.5 This is the 2nd part of the traffic update! - Traffic now use the sirens of the mod instead of using default game's sirens. - They randomly switch between the main siren and the rumblers (if there is any rumbler) - They more often use the siren than the rumbler Spoiler: v2.1 - Fixed MS4000 rumblers Spoiler: v1.9 - 2.0 - Added MS4000 siren - Improved performances - Reduced ram usage Spoiler: v1.8 - Added PA300 siren (misses one rumbler) Spoiler: v1.6 - v1.7 - Improved Galls Street Thunder siren - Replaced blank warnings and horns by default ones Spoiler: v1.5 - Fixed a bug with default vehicle having siren Spoiler: v1.1 - v1.4 - Added some fancy UI messages for better user experience - Improved the Welen Epsilon siren - Improved BeamMP compatibility - Fixed some bugs
For some reason the hot keys stopped working with this newest update. I don't know if its just me or the update but thought you should know. --- Post updated --- The hot keys stopped working with this latest update. I don't know if it's me or the update but the bindings stopped working and now they won't sow up in the menu to put them back. Thought you should know.
I have it installed server sided on BeamMP and it works except for the keybindings, Any clue how to make it work?
You need to install it client side too in order for key bindings to work (and the mod must be enabled before starting the game)
Start your game, check that sirenmod is enabled -> If it wasn't, enable it and restart your game Go to MP and that's all, you'll get key binds