Thanks all! I'm studying games design and development at the University of Greenwich in London. I've just finished my first year with a first-class, looking forwards to the rest
V0.4 has been uploaded, should be out soon Spoiler: Update Notes Added: - Grand Marshal - LeGran - Added opening and closing strength in the tuning menu Improvements: - Removed breaking particles when opening some hoods and trunks Fixed: - Bolide front end now opens - ETK800 and ETKI windows no longer break Spoiler: Known Issues - Vivace race configs fall apart - LeGran taillights break after pressing 'Ctrl + R' - Press 'R' to fix
Jamie599 updated Openable Mod with a new update entry: New Cars and Improvments Read the rest of this update entry...
Getting LUA failure for the Grand Marshal doors and won’t open. Is this due to another mod I have installed? (Cleared cache and reset physics/car multiple times)
Could you show screenshots of the error message and the console, '~' key to open. I would suspect another mod interfering since I've seen people using the Grand Marshal without issue.
Seams that your game isn't loading the Lua script, it should load the script and find a new public function 'OpenPart' like so: Is it just the Grand Marshal you're having this issue with? If it's not too much of a pain, perhaps disable any mods related to the Grand Marshal, or possibly disable all other mods? This way you'll know if it's another mod causing the issue. Apart from that, all I can recommend is to verify the integrity of your game on Steam and remove previous versions of the mod if you still have them.