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BeamNG.drive - PBR Materials and Graphics Update

Discussion in 'General Discussion' started by WhatNot98, Jun 22, 2021.

  1. WhatNot98

    WhatNot98
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    Uploaded by the devs for anyone interested
     
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  2. MrJavelin

    MrJavelin
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    this might be just a tad bit challenging to run
     
  3. Rocker45

    Rocker45
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    AAAAAAAAAHHHHHH
     
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  4. P_enta

    P_enta
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    Finally the game looks like it came out in 2019 and not 2009
     
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  5. a plane guy

    a plane guy
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  6. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Performance should be quite close to what you have been used to actually, as your GPU is doing the same kind of work, in a different way.
    Actually these new materials can be faster, in certain material setups, than the classic ones. There will be more details in the upcoming documentation for those interested in the benefits of this (aside the quality jump)

    Disclaimer: This is just demonstrative, results will vary depending on your pc, hardware, mods, yadda yadda.
    Small Island with Burnside at High Settings
    upload_2021-6-22_19-7-49.png
    Average framerate is about the same
     
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  7. a plane guy

    a plane guy
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    Ah thats good. Atleast it doesnt explode everyones pc
     
  8. Meccanizer

    Meccanizer
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    This looks incredible but I'm wondering if what you've shown in the video is all that we're going to see in 0.23 or do you have even more features and effects that are still in development that are also going to release in 0.23?
     
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  9. SKB

    SKB
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    The new gridmap by the looks of it.
     
  10. S.Ali.M

    S.Ali.M
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    More realism + Easier render = Much more fun

    #realism

    #enjoying
    #fun
    #yay
     
    #10 S.Ali.M, Jun 22, 2021
    Last edited: Jun 22, 2021
    • Agree Agree x 2
  11. BombBoy4

    BombBoy4
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    I'm curious about the impact of the new "Ultra" setting, the lighting looks fantastic.
     
  12. hwf0712

    hwf0712
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    Are we just going to ignore the new gridmap in the video? At about 00:54 in when they're showing off the t-series, look closely at the background
     
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    • Agree Agree x 1
  13. WhatNot98

    WhatNot98
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    And at 0:58 too
     
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  14. aeoe

    aeoe
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    I actually thought this wouldnt look as good, but hot damn thats amazing
     
  15. MrJavelin

    MrJavelin
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    "must be modern or it bad"
    shove off
     
  16. Ax50

    Ax50
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    OOoooooh nice I really hope it's this version's map remaster, the current one just started to get a little boring to me, and God knows how many hours I drove there
     
    • Agree Agree x 1
  17. Rainvest

    Rainvest
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    I mean, he's not wrong. It's refreshing to see the game with a much nicer aesthetic so that it adds to the immersion.
     
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  18. zigaliro

    zigaliro
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    I wonder if with PBR automation cars will look nicer because right now they look kinda ugly in BeamNG compared to in Automation.
     
  19. P_enta

    P_enta
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    No all I’m saying is the game doesn’t look bad anymore. It looks great.
     
  20. IonicOwl

    IonicOwl
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    Are we one step closer to global illumination?

    These small, incremental but regular updates are really what keeps me coming back to this game. I'm optimistic for what this game will become eventually.
     
    • Like Like x 1
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