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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. McBeamer94

    McBeamer94
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    Perhaps if you integrate CFD into the node structuring? Idk.
     
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  2. Leroux83

    Leroux83
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    Although this design is incredibly beautiful, this reminds me the "hypercar" 's front end BenjaminWorkshop (https://www.youtube.com/c/BenjaminWorkshop) wants to build in his Workshop (He's a french guy who as alredy made a GT40 replica), which has been designed by himself and Laurent Schmidt (another french guy)(if I understood the story)(https://www.youtube.com/c/LaurentSCHMIDT) :
     
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  3. Turbo49>

    Turbo49>
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    @PowerstrokeHD
     
  4. Agent_Y

    Agent_Y
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    Really hard to predict what would happen if the structure would deform... Maybe interpolating the CFD shape the same way as the model? But then it would need to be low poly, or else it would spike and ruin the aero... and that probably wouldn't make much difference between the CFD and model shape (if I'm wrong then correct me, I have no idea how CFD works)
     
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  5. DOUGL4S1

    DOUGL4S1
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    Not trying to create unnecessary hype or anything, but I wonder how far in development the new car is. So far they have shown only concept art, but the "incredibly zippy" part suggests it's in-game and is having its handling tested. It could be in-game as a rough model/jbeam for planning and testing of internal components while the design and bodypanels are being worked on separatelly tho.

    Either that or I'm reading too much into an 11 word teaser. Ok, I'm probably reading too much into this.
     
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  6. n0ckboi

    n0ckboi
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    CFD is a numerical analysis of interactions between fluids, and fluids with other materials. It uses Navier-Stokes equations for continuity, momentum and energy.
    https://www.grc.nasa.gov/www/k-12/airplane/nseqs.html
     
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  7. ManfredE3

    ManfredE3
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    Considering it's a modern supercar I would be rather surprised if it isn't "zippy"
     
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  8. C-:

    C-:
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    I've been told that they won't post pictures of a car/thing until they are far into development. Car is probably around 60/75% done. Same with the Ibishu.
     
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  9. Jack The Ripper 2

    Jack The Ripper 2
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    Yeah, considering it isn't said as early concept stage now and just Work in progress, seems that they done a LOT of progress
     
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  10. Louie's Workshop

    Louie's Workshop
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    Off we pop in da mighty 1.5 tdi lets fooking go yah mates.
     
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  11. McBeamer94

    McBeamer94
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    As for your first sentence, it's just like real life: if the structure deforms, so does the airflow over it/under it/into it.
    As for the rest of your comment, I don't know how CFD works either.
     
  12. Sp0rkly

    Sp0rkly
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    Looks like a mix from a McLaren 720 and an Aventador (maybe) from the tail (?
     
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  13. Addicti0nToB00st

    Addicti0nToB00st
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    So the design of the car has been assigned to someone not in the bng staff, if I understood correctly? That's a new thing for us, isn't it? Quite interesting for me
     
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  14. ManfredE3

    ManfredE3
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    *LeGran flashbacks*

    Are you refering to Focht? According to Linkedin he is indeed a team member
     
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  15. LJ74

    LJ74
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    Outsourcing has been a thing in BeamNG for a little while now, not sure about outsourcing design though
     
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  16. Car8john

    Car8john
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    It really is an interesting concept, but i think it might end up being good for vehicle variety, if you have the same 10-20 people design every car, then every car will have have various little design elements that would almost tell you who designed it (which so far beam has been great with avoiding) but diversifying it to have outside parties help design vehicles means that vehicle diversity would certainly grow exponentially
     
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  17. Jack The Ripper 2

    Jack The Ripper 2
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    Technically this isn't new as it isn't even his first car in Beam, if I remember correctly, he did the Bastion as well
     
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  18. surprisinguser1

    surprisinguser1
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    the dude works for beamng as a concept artist. he is literally in the credits for the game.
     
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  19. Addicti0nToB00st

    Addicti0nToB00st
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    Yes I was! Didn't know that, thanks a lot
     
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  20. C-:

    C-:
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    Bastion was made by a outsourced designer.
     
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