Thanks for asking. --- Post updated --- I agree that if this thing gets a remaster, it would look pretty fantastic.
mind if i make some really small changes to this picture? it looks dope and im sure id be making this if i knew how to use blender.
There's so many pages of utter nonsense here, that I refuse to look through all of them. I do have a suggestion, dunno if you've already shot it down. V8. Specifically a Bolide one. Edit - No V8.
go ahead --- Post updated --- quoted from overview tab - I will most likely not be making 1; Different body styles 2; A USDM version or any other market 3; A V8 or any other engine swap. So please don't ask for these things
id recommend this mod https://www.beamng.com/resources/ve...e-and-other-values-edit-works-for-mods.14868/ as you can engine swap basically anything either as a physical engine swap or just swap the specs of the claria engines with the bolide v8 specs. you will find the engine swaps in the nitro parts tab
I didn't know that the mod included engine tuning, I've had it for ages! Definitely building a superwagon now!
It has a lot of options, engine tuning was one of the first things I added. I recommend reading the mod's description and the list of updates.
I know it's not a bolide V8, but it does still make loud noises and horsepower (these are older pics, it looks better now)
So, if the lights on the Claria get a remaster, Does that mean they are gonna include the bloom effect on them?
When looking at the wheel debug tool at the Claria suspension, there are some weird readouts for camber: FL/FR +7.8/-8.4 RL/RR +7.9/-7.9 Normal values (e.g. the optimum vanilla racecars k-series or 200BX): -1.5/-1.5 -2.5/-2.5 approx. Is there something wrong with Claria suspension or does maybe the game read out wrong values?