Aye! Your designs tend to make car enthusiasts bleed. I don't want to see you cause another whine fest.
well im working on a MASSIVE map 2048 x 2048 at 5 meters per pixel its going to be mainly highways with maybe a city or two. im basically winging it. any suggestions leave them now! hopefully this gets finished
Almost done with the modelling and JBeam, but heaps of texture work still ahead. (imported from here) (imported from here) Crashes are brutal... (imported from here)
Since the nose is a separate slot, you will be able to swap it between the J and H variants. I'll look into a functioning cannon once the rest of the plane is complete.
HHmmmmmm....B25Mitch making a B-25 shortly after unleashing exploding propane tanks.....HHmmmmm I tell'ya HHmmmmmm.
Making a pickup fire mod to help learn jbeam (it's a selectable part but not multi.dae) (imported from here) (imported from here) Anyone know why when i add my texture on any layer above 1 it goes an extremely bright white and when i go 1 or below it goes a dark maroon (yes it's Uv'd correctly and yes it's the right file) colour see : (imported from here) the smoothing on the bed is supposed to be like that but have I messed up the smoothing on the pickup even though I didn't change anything on it.