WIP Beta released Fairhaven, USA a Need for Speed Most Wanted 2012 Port

Discussion in 'Terrains, Levels, Maps' started by Car_Killer, Jan 21, 2024.

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  1. Xenith Xenaku

    Xenith Xenaku
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    Don't forget that someone made this: https://www.beamng.com/resources/roane-county-tennessee-usa.1586/
    It's over 450 sq/km, but i guess it also depends on the number of buildings in the map as well.
     
  2. Ananel81

    Ananel81
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    It was released in 2016, the quality standard and so the amount of details has changed alot since 8 years. So this isn't a valable comparison. Polish Roads is way smaller but it requires a very good computer to run it at 60 fps in 1080p.
     
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  3. RedSmokeFZW YT

    RedSmokeFZW YT
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    If we're talking about porting maps from other racing games, I'd like to see the map from Midnight Club: Los Angeles here, that including the South Central expansion.
     
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  4. Ananel81

    Ananel81
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    I would personally love to see Midtown Madness series maps ported to BeamNG.
     
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  5. Drivesafe4

    Drivesafe4
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    Now that would be significantly harder to port than anything else.
     
  6. carcrasher8848

    carcrasher8848
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    Maybe something from an older generation might be easier to port. Like, instead of MCLA's map, maybe porting over some of the maps from the first three titles? I'd really love to see someone port MC3's Atlanta map, easily my favorite from the first three titles.
     
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  7. XGCenturion

    XGCenturion
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    can someone help me. I have added the map to my own dedicated server. I cannot seem to click continue at the "welcome to nfs mw map port" message.
    If i click continue nothing happens any way to fix it?
     

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    • Knipsel.png
  8. Car_Killer

    Car_Killer
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    Please report the issue to the authors of the multiplayer mod you are using.
     
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  9. RedSmokeFZW YT

    RedSmokeFZW YT
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    One day, don't you think?
     

    Attached Files:

    • IMG_4982.png
  10. Xenith Xenaku

    Xenith Xenaku
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    Whenever I delete something in the editor I don't want (such as the ramp blocking one of the train tracks close to the south station spawn) the game promptly crashes, any reason to why that is and is there a workaround for it?
     
  11. Ibi5hu

    Ibi5hu
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    I think its beammp
    Yea but it will be tricky
    Ventura bay was never supposed to have day and night only night
     
  12. RedSmokeFZW YT

    RedSmokeFZW YT
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    I am aware, you most likely won't need any shadows for a night only map.
     
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  13. nicpon

    nicpon
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    My childhood map is AMAZING, just one issue.
    The Kerbs are a bit too tall for some cars.
    But apart from that, it is majestic
     
  14. potwor12

    potwor12
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    While I do think that would be cool, it'd probably be insanely hard to get in game, not to mention needing a NASA PC to run... I think the maps from any of the first three Midnight Club games would be a far more achievable goal.
     
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  15. RSMC 15

    RSMC 15
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    Agreed, I'd really like to see MCII's LA map, but the polygons on some of the roads (such as the highway exit into the beach area) are a bit sharp (hard bumps) and would require smoothening out.
     
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  16. potwor12

    potwor12
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    Most likely, but such is the case with all map ports to BeamNG tbh. Maps from other racing/driving/open world games aren't really suited for the near-realistic physics BeamNG has
     
    • Agree Agree x 2
  17. WYO Garage

    WYO Garage
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    Is there a download of just the map itself without the UI and crash camera additions? They are cool features, but they are a bit of a pain to deal with when doing cinematic stuff.
     
  18. Car_Killer

    Car_Killer
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    You can just disable them in map imgui
     
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  19. the_gunner8484

    the_gunner8484
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    is there anyway to make the roads not wet??? i love the map but it makes it a little difficult to drive.
     
  20. RedSmokeFZW YT

    RedSmokeFZW YT
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    Yo, anything new? All I've been seeing is people asking for weather control.
     
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