Some mods seem to break the vehicle ordering, we'll disable it for the time being, so the mods will show up, but the ordering will be strange. Hotfix in ~20 min
32x version is started for me but does not work. [sits at less then 1000k in task manager]. 64x version works perfectly with no problems starting. Now this would not be a problem if starting the game from steam would start the 64x version but it doesn't it starts the 32x. So thats great.
This seems to be a rare enough case that none of us developers or internal testing are able to reproduce. Could you please help us by attaching your beamng.log file in documents/beamng.drive folder? Thanks a lot!
Thanks for the Hint....Removed all Mods and deleted the Cache.....after testing and find out that the Selector works again, i moved the Mods back into the Mod Folder one by one....started tthe game after every 4th or 5th mod to check it....and it works fine now with the mods..
Well I was going to send some screen shots and the log and when I went into the sim today it all seems to work. So not sure if Steam didn't update until now or what. Thanks for the help. I'll start putting some time in and see what this is really like.
(advanced) Hydros seem to be broken. The car trailer on the official vehicles, AR126B's mod and some other mods' moving parts (for example, the ramp on the trailer) break when you press tab. I don't think my mods broke the trailers because it also happens with the claw tractor mod. Also the Barstow's slotted mags still shake when you're using leaf sprung rear axle (only when spinning now).
I'm guessing this tiny UI is caused by the decal/texture errors too? If not, here's another bug report.
My installations isnt starting at all, Ive got a 64 win 7; Via Steam it says: Trying to start it via Bin64 it says im not using x64 windows. Trying to start it via Bin32 it says it cant find Warnui.dds, three times than i just get a small black window in the middle of the screen. I will try to delete and reinstall a fresh copy UPDATE: Works fine after a fresh install. Havent tried adding any mods yet but i hope that wont change anything. Other than the above i love the new update, good one!!
I know there were lighting tweaks but frankly it's made both default and mod maps look over exposed and washed out. I still get terrible banding outside of the shadow render bounds in my mod maps and have to set shadow distance at 22K?!!, to get it stopped. Terrain shadows look like materials glitches instead of shadows now. I'd like to reverse these if possible.
Screenshot please? There was no such drastical change in the lighting.. Remove old mods for the hatch and delete the 'documents/beamng.drive/vehicles' folder. What resolution is your game running at?