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BeamNG.drive dead?

Discussion in 'General Discussion' started by tommyx22, Oct 25, 2013.

  1. tommyx22

    tommyx22
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    Hey guys!

    I just bought the alpha 1-2 months ago and was excited with every update.

    But i'm wondering that no more updates were released.

    I allready searched the forum for something by the dev's (something like whats the current state of development).

    I found nothing, so i want to know if there's a post of the current development status or something like that!

    Or some other news that show that Drive isn't dead.

    Greetings from Germany, tommyx22
     
  2. moosedks

    moosedks
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    Newest updates are that beamng is still being developed but it's taking longer because life happened/is happening
     
  3. gabester

    gabester
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    Vehicle Director
    BeamNG Team

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    Lots of other stuff going on. Updates are coming, don't worry :)
     
  4. tdev

    tdev
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    Developer
    BeamNG Team

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  5. Hati

    Hati
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    so I take it progress is still booming along?
     
  6. LJFHutch

    LJFHutch
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    Environment Artist
    BeamNG Team

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    Still going yeah, currently preparing a little asset update for the maps.
     
  7. ZeDDiE

    ZeDDiE
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    remember, like a month ago, gta v was released?
    well, i'm sure the devs want to do something else than only fixing this game.
     
  8. Miki88

    Miki88
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    BeamNG never die. Live For Speed is down, but BeamNG is too much hardcore to die.
     
  9. Hati

    Hati
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    Tha'ts good to know. I wish I could take a year out just to see what would happen by late 2014. Keep up the good work. Out of curiosity, is there a rough ETA on when slide nodes will be implemented?
     
  10. 14ramosr

    14ramosr
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    remember, this game is still *early* alpha, and has a grand total of 4 developers. so its going to take some time. patience is virtue
     
  11. Yotaak

    Yotaak
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    Nope.......
     
    #11 Yotaak, Oct 25, 2013
    Last edited: Oct 27, 2013
  12. tommyx22

    tommyx22
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    Thanks for your answers!

    This is my first 'Early-Access' Game and i was afraid of that the project might got canceled.
    Only 4 programmers, wow! Up to now you did a great job, respect!
     
  13. tdev

    tdev
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    Developer
    BeamNG Team

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    we are working on slidenodes, but there are also other things to be completed. Estama works his ass off, where did you get that from?
     
  14. moosedks

    moosedks
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    probably just that he doesn't post on the forum often
     
  15. estama

    estama
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    Developer
    BeamNG Team

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    I don't know who told you that, but there is considerable work that has been done in the last months (even the last days/weeks). Most of this work is not directly visible (features), but infrastructure work in the internals of the engine. It mostly involves optimizations (10-15% better FPS on my computer, YMMV) and bug fixing/stabilization of the core.

    We are still chasing a nasty bug (with collisions), and designing/preparing the infrastructure for gaming features (races, AI, etc) and for physics features like slide nodes, engine reaction,etc.

    Hopefully we'll be able to stabilize the core again (after all the changes to it) and have another update soon.
     
    #15 estama, Oct 25, 2013
    Last edited: Oct 25, 2013
  16. Yotaak

    Yotaak
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    Preventing hate.

    {Edited}
     
    #16 Yotaak, Oct 25, 2013
    Last edited: Oct 27, 2013
  17. Spartacus

    Spartacus
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    People keep forgetting that Alpha, both as a symbol and term, is used to refer to or describe a variety of things, including the first or most significant occurrence of something. This is the very beginning of this awesome game and therefore there's still plenty of room for improvement. Patience will reward you at the end. And my congratulation to the developers and their awesome game. :)
     
  18. Hati

    Hati
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    "chasing a nasty bug (with collisions)"

    My favorite words I could hope to hear from a developer. I hope you squish it. I appreciate the work you're doing, I've heard how bad it can be for you :p
     
  19. Aboroath

    Aboroath
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    Thank you for this reply! Feedback from devs is always awesome and the "techier" the better.
     
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