The mod wasn't updated in a while. I can only assume the recent 0.10 game update broke the mod and it needs to be fixed and updated by the creator. Judging by the time of his latest response I guess it won't be really fast.
Uh, when I launch a race, all the AI get stuck on the first checkpoint and don't leave the starting line.
When the AIs reach the first checkpoint they engage demolition derby for some reason and start crashing at each other instead of racing
AI cars still stand on the start line. What can i do with this? Did someone figured out this problem? Thanks.
It is fixed Unpack it and replace this file and it should run. https://drive.google.com/open?id=1xmAsQS9oipsoQ17ktmTQsCUKgrPfwJ87 Credit to Bidwars.
Hey sorry for a bit of a thread bump, but unfortunately your fix didn't fix it for me. I tried it alone with no other mods it could possibly conflict with. I don't know if its a problem on my end or not. Again sorry for the bump. This was one of my favorite mods while it still worked and possibly getting it going again is a cool concept.
Sadly I am not able to work on lua but my version of this mod mostly works (Campaigns don't work right sometimes) https://www.beamng.com/resources/de...campaigns-and-a-multiseat-derby-with-ai.1573/
Yeah I actually have that downloaded but i feel as though your figure eight track is a little to small and the AI doesn't do well on it but with that being said you did a wonderful job on that mod!