Humble Bundle will always take a bit longer to update ( a few days at max ). About your Steam Key, you should contact the Humble Bundle support about that.
after bus routes the COG and COP in blue and red are still there showing the distance from the ground
Hey, first of all, thanks for the amazing update. Though, I just ran into the following bug: I turned on the turning signals on the bus, switched back to my etk800, and boom, my bus' indicators were audible in both the bus and the etk800 been able to recreate in safe mode, cache cleared, etc etc etc --- Post updated --- + the other way around
It does not happen on the standard maps in the game. But 3 of my maps freeze the game when the bus hit the ground hard.
Buses usually have hold gears, you can hold any gear, so M mode is best. The 4-Speed automatic also has this feature The i-6 diesel i think is awesome, but the sound falls off at higher revs. Beyond 2500RPM there is like no sound at all on the bus. Maybe a little more work on the higher revs please Also the turbo sounds are a little bit flat, no whooshing noise, just a high pitched whine. Maybe the vacuum cleaner turbo could make a return.
oh, I assumed it being 8.3 litres it was a 6 cylinder Also the sound name is "i6D" but i suppose that is just the universal diesel sound for the moment. "Throttle input rate is now considered when calculating shift aggression" yay Maybe we can now have transmission mods that work properly I do hope that it makes use of the available torque now, especially on the diesels.
With the AIPath Editor, how do you activate it? I have the Drivability set to 1 but even with leaving and returning to the map it doesn't allow AI. Edit: why can I spawn a person with the Nav Editor? Before After for some reason the image didnt upload
Yeah, I know that Alt+Tab is a Windows shortcut to switch the window, and I use it a lot of times everyday, even when playing BeamNG. Usually, when this shortcut is done, the game just stays minimized in the taskbar, so I can come back to the game at any moment. But for some reason, now, when using this shortcut the game doesn't minimize at all, it just closes and doesn't appear in the taskbar. But as I said, It still appears as it's running in the background. In that screenshot, I just did the shortcut while I was playing the game, but as you can see it doesnt appear in the taskbar, but it does appear in the task manager. EDIT: Forgot to mention, I run the game as a borderless window, but I already did that before the update and It worked just fine.
Just downloading. Btw, how can I implement new features to my mods? Like reverse beeping, air brake sound etc. I even still don´t know how to implement things from previous update. (engine rocking)
While I know that the mod is outdated, it might be worth noting that the Spoiler: Parking Lights Mod https://www.beamng.com/threads/parking-lights.51399/ causes a fatal exception
This is awesome! just two things i'd like to mention: The crash sounds are really loud compared to other sounds, they tend to make me jump if i unexpectedly crash. The achievement name on steam hasn't been changed? when I got the achievement it showed up as NEW_ACHIEVEMENT_NAME_2_5 besides these, i'm really liking this update!
I figured it out, but the new sounds are quite quiet when compared to other sounds. Same also for semi and bus engine sound. But otherwise, I love all the new stuff!
Everything seems to work well so far. I am getting a new PC soon which will finally let me enjoy this game properly... Seems pretty good update, but I kind of wish the indicator sound was a bit higher. Right now, for people like me that like to play on low volume its hard to hear, and when I turn the sound up the engine is a bit too loud... The bus is really cool, appreciate all the work. And the new horns are pretty cool. Great work devs. Appreciate your hard work. If I encounter any bugs I will update the post. Thanks guys.
Yup, ran into another bug. ( I think) The Configurations of the Bus do not have a description, like all of the other vehicles in the game.
Do this please, so we can check your logs: https://wiki.beamng.com/Support#A_developer_asked_for_a_Support_ID