0.12.0.4 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Mar 23, 2018.

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  1. Nadeox1

    Nadeox1
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    BeamNG.Support
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    Humble Bundle will always take a bit longer to update ( a few days at max ).
    About your Steam Key, you should contact the Humble Bundle support about that.
     
  2. EuroTrucker

    EuroTrucker
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    thanks
     
  3. anselme

    anselme
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    after bus routes the COG and COP in blue and red are still there showing the distance from the ground
     
  4. MilanKD

    MilanKD
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    Hey,

    first of all, thanks for the amazing update.

    Though,

    I just ran into the following bug:

    I turned on the turning signals on the bus, switched back to my etk800, and boom, my bus' indicators were audible in both the bus and the etk800

    been able to recreate in safe mode, cache cleared, etc etc etc
    --- Post updated ---
    + the other way around
     
    • Informative Informative x 1
  5. Crash Hard 01

    Crash Hard 01
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    It does not happen on the standard maps in the game. But 3 of my maps freeze the game when the bus hit the ground hard.
     
  6. Michaelflat

    Michaelflat
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    Buses usually have hold gears, you can hold any gear, so M mode is best.
    The 4-Speed automatic also has this feature

    The i-6 diesel i think is awesome, but the sound falls off at higher revs. Beyond 2500RPM there is like no sound at all on the bus. Maybe a little more work on the higher revs please :)
    Also the turbo sounds are a little bit flat, no whooshing noise, just a high pitched whine. Maybe the vacuum cleaner turbo could make a return.
     
  7. Ai'Torror

    Ai'Torror
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    The diesel in the bus is in fact an I4 from what I've seen by looking at the intake manifold.
     
  8. Michaelflat

    Michaelflat
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    oh, I assumed it being 8.3 litres it was a 6 cylinder :p Also the sound name is "i6D" but i suppose that is just the universal diesel sound for the moment.

    "Throttle input rate is now considered when calculating shift aggression" yay :p
    Maybe we can now have transmission mods that work properly :)
    I do hope that it makes use of the available torque now, especially on the diesels.
     
    #108 Michaelflat, Apr 4, 2018
    Last edited: Apr 4, 2018
  9. DevilisticJosh

    DevilisticJosh
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    With the AIPath Editor, how do you activate it? I have the Drivability set to 1 but even with leaving and returning to the map it doesn't allow AI.
    Edit: why can I spawn a person with the Nav Editor?
    Before
    upload_2018-4-4_12-49-12.png
    After
    upload_2018-4-4_12-50-37.png
    for some reason the image didnt upload
     
    #109 DevilisticJosh, Apr 4, 2018
    Last edited: Apr 4, 2018
  10. Nadeox1

    Nadeox1
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    Maybe you have some materials conflicting somewhere in your maps.

    Just a testing leftover
     
    #110 Nadeox1, Apr 4, 2018
    Last edited: Apr 4, 2018
  11. DeSanta

    DeSanta
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    Yeah, I know that Alt+Tab is a Windows shortcut to switch the window, and I use it a lot of times everyday, even when playing BeamNG. Usually, when this shortcut is done, the game just stays minimized in the taskbar, so I can come back to the game at any moment. But for some reason, now, when using this shortcut the game doesn't minimize at all, it just closes and doesn't appear in the taskbar.

    But as I said, It still appears as it's running in the background.

    In that screenshot, I just did the shortcut while I was playing the game, but as you can see it doesnt appear in the taskbar, but it does appear in the task manager.

    EDIT: Forgot to mention, I run the game as a borderless window, but I already did that before the update and It worked just fine.
     

    Attached Files:

    • Captura.png
    #111 DeSanta, Apr 4, 2018
    Last edited: Apr 4, 2018
  12. MRcrash

    MRcrash
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    Just downloading. Btw, how can I implement new features to my mods? Like reverse beeping, air brake sound etc. I even still don´t know how to implement things from previous update. (engine rocking)
     
    #112 MRcrash, Apr 4, 2018
    Last edited: Apr 4, 2018
  13. Florian Hofer

    Florian Hofer
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    • Informative Informative x 2
    • Agree Agree x 1
  14. GatheringAgate

    GatheringAgate
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    There is still backfire under the old Pessima. Why hasn't it been fixed already?
     

    Attached Files:

    • screenshot_00188.png
  15. Confused_Deer43

    Confused_Deer43
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    This is awesome!
    just two things i'd like to mention:
    The crash sounds are really loud compared to other sounds, they tend to make me jump if i unexpectedly crash.
    The achievement name on steam hasn't been changed? when I got the achievement it showed up as NEW_ACHIEVEMENT_NAME_2_5

    besides these, i'm really liking this update!
     
  16. MRcrash

    MRcrash
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    I figured it out, but the new sounds are quite quiet when compared to other sounds. Same also for semi and bus engine sound.
    But otherwise, I love all the new stuff!
     
  17. RetroStevie

    RetroStevie
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    Everything seems to work well so far. I am getting a new PC soon which will finally let me enjoy this game properly... Seems pretty good update, but I kind of wish the indicator sound was a bit higher. Right now, for people like me that like to play on low volume its hard to hear, and when I turn the sound up the engine is a bit too loud... The bus is really cool, appreciate all the work. And the new horns are pretty cool. Great work devs. Appreciate your hard work. If I encounter any bugs I will update the post. Thanks guys. :D
     
    • Like Like x 1
  18. MilanKD

    MilanKD
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    Yup, ran into another bug. ( I think)

    The Configurations of the Bus do not have a description, like all of the other vehicles in the game.
     
    • Like Like x 1
  19. Nadeox1

    Nadeox1
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    Do this please, so we can check your logs:
    https://wiki.beamng.com/Support#A_developer_asked_for_a_Support_ID
     
  20. Crash Hard 01

    Crash Hard 01
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    I think it is the new AI changes from this update. it do not crash/hang when I drive the bus myself
     
    #120 Crash Hard 01, Apr 4, 2018
    Last edited: Apr 4, 2018
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