WIP Beta released Revamped CRD Monster Truck

Discussion in 'Land' started by Deleted member 160369, Apr 20, 2017.

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  1. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Yeah that too
     
  2. exessive9

    exessive9
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    I've been messing around with the world editor, and of all the cars I have put on the crd, this is my favorite!
    what does it remind you of? heres a better video
    --- Post updated ---
     

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  3. ConnorLongNose

    ConnorLongNose
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  4. DoomsdayFTD

    DoomsdayFTD
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    I wish I knew how to make BeamNG tracks I know they are tutorials but they seem so complicated for me, I know how to make rigs of rods tracks so like is their a way I can convert some of my future ROR tracks to beamNg?
     
  5. HumanTarget

    HumanTarget
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    Yes, its pretty simple. Ive just finished converting 4 arenas from RoR to Beam. They will be released to the public some time.
     
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  6. FireWolf223

    FireWolf223
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    Its probably not out yet
     
  7. Mike Bevavava

    Mike Bevavava
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    Hooked has not been released, as previously stated by F2YS. Can people PLEASE read at least a few pages back before asking a recently asked question then only saying a few words each comment? It's annoying and clogs the thread a lot.
     
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  8. freddy5404

    freddy5404
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    The next Crd breakable pack should be Son Uva Digger or ford bodies like Madusa, blue thunder, medal mulisha, mutant pick up trucks like that.
    upload_2018-4-22_21-28-57.jpeg upload_2018-4-22_21-29-27.jpeg upload_2018-4-22_21-30-5.jpeg upload_2018-4-22_21-31-27.jpeg upload_2018-4-22_21-32-4.jpeg
     
  9. exessive9

    exessive9
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    son uva digger would only need a body, doesnt sud use the same chassis as grave digger.
     
  10. Timothy Chamlee

    Timothy Chamlee
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    It's the same chassis and I think the front hood is different is all. Everything else should fit
     
  11. Mike Bevavava

    Mike Bevavava
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    SUD uses a Paul Cohen chassis, as does most of the current digger fleet. Only GD23, GD27 and GD34 are CRD's.
     
  12. 1029Eric

    1029Eric
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    For the future can we see smaller yet more frequent updates just to keep people better interested in the mod?
     
  13. HumanTarget

    HumanTarget
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    Problem with that is, pretty much anything F2YS could do takes a long time. Its pretty much more bodies, chassis. (which take even longer) Not much he can do.
     
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  14. Dman8426!

    Dman8426!
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    1.14 is plenty to hold use over for a while, I can't imagine how much work it takes to model program and test the updates, again thanks to all contributors and moders, me and my 5yo are having a blast with our free style shows
     
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  15. Elijah1

    Elijah1
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    Well im trying to do a wheelie with the transbrake and its not working am i doing someing wong?
     
  16. Deleted member 160369

    Deleted member 160369
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    Not necessarily.

    Mind you the main purpose of a transbrake is not to "do wheelies".
     
  17. Mr.Krazy

    Mr.Krazy
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    Is it just me or do the physics seem a little odd at times when you get a good amount of air? Haven't played enough to become conclusive but seems with the runs I've done so far, the truck sometimes pitches to one side in mid-air. Could just be how the games physics are designed going airborne and it doesn't happen frequently, but occasionally the truck will rotate in the air in a certain direction even if I take off the jump straight on.
     
  18. Deleted member 160369

    Deleted member 160369
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    Jbeam structures are 100% symmetrical.

    Likely the jump isn't taken "straight on" as it may seem at first, it's kinda difficult to keep the truck in a perfect straight line.
     
  19. Mr.Krazy

    Mr.Krazy
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    Yeah true. Seems more likely to happen if the suspension is damaged to one side as well from what I've found. The truck handles great everywhere else, thank you for the update!

    Look forward to seeing the progression of this mod :)
     
  20. Deleted member 160369

    Deleted member 160369
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    Ah, well, that makes sense. Damage would alter suspension alignment, with a consequent impact on handling and driveability.
     
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