thomatoes50 submitted a new resource: Bus Stop Remover - Remove bus stops only in freeroam Read more about this resource...
Does this involve scenerios? On the 'hard work' scenerio pack one of the scenerios spawns in a bus stop.
No it remove bus stops only if you are in freeroam. For scenario pack, it will not trigger to avoid breaking stuff, maybe you can tag the mod creator of that pack so we can make it work again
Hmm, it just removes them from landscape, doesn't remove their existence tho. Learned the hard way when I did a massive skid, I was just about to save it and then crashed into invisible object. Not what I expected really :/
Took me like 10 minutes really. I was drawn towards this mod solely because I often hit them bus stops when cutting corners like a madman or going wide because the corner was too tight. I actually don't mind how they look XD. --- Post updated --- Hmm, the update appeared then disappeared. Curious. Also, how to reload static collisions?
On East Coast, USA.some stops are out of place and some signs are very destructive. (if they were like the bushes with soft collisions it would be better for the one at the default spawn location). Others just don't make any sense. Why in a small town of Firwood are their 4 bus stops within 3 mins walking distance especially in a poor town (based off the road condition and trash). I made a bus line suggestion in the feedback page. So yeah it bothers me a bit on some of the random bus stops on East Coast, USA. Edit. West Coast USA is acceptable as is :3.
The placement is fine, but the design of the stops looks really out of place in the rural/suburban setting. Same with Utah.
After today's hotfix this mod causes the game to go unresponsive while trying to load vanilla maps. I hope it is easily fixable since I really like this mod.
I just tested on gridmap and Utah, had no problem. You may need to wait longer for the cache to generate or check that another mod is not breaking everything
Oh, snap. And I felt so happy that I found the problem so easily and could blame it for the bug. Well, now I gotta plough through all my mods and see which one makes it all die.