I just reached the top of your epic trail! This is the best off road trail in Beamng hands down. The challenge was to get to the summit without rewinding. Took like 3 hours, and my roamer has a few battle-scars.Thank you for THIS AWESOME MAP!
ahhhhh! Nothing I want more than a challenging, long 4x4 trail in Beam. And this map won't cooperate with windows 7
For some reason this map crashes the game always at the same spot, on the off-road track, just up from the river, with this error BeamNG.drive 0.13.0.5 0x00000001
It absolutely fails to load and crashes the game at 16gb DDR3. Spent well over 30 minutes letting it load
primo3001 updated American Road with a new update entry: Render distance fix Read the rest of this update entry...
16gb DDR3 map loading freezes for well over 15 minutes with no change. I assume it doesn't take even longer, if there is a way for me to give you a error report while the game loads and crashes i could do it. old AMD GPU using win 7 64 bits, if its worth anything.
Well I have 8GB of RAM, AMD Phenom ll X4 955 Processor 3.20 GHz, Windows 10 and my graphics card is a AMD Radeon HD 5700 series.
could it be that maybe those cards are to weak? does the rest of the game work well? what are your graphics settings?
All minimum except textures maxed out since they dont impact FPS. The cards ARE weak but not THAT weak. The rest of the game works fine for me. Any map loads fine.
hmm well as far as I remember, this is a pretty large map...what if you load up, like, desert highway? For me, that takes about 30 seconds to load up (which is long for my system) is it that your game is just hung up and frozen? what if you let it go and wait to see if it will load up?
yeah all other maps that are huge works pretty good at the lowest graphics setting I get between 30-60 frames per second. I was able to get a error message last night when I tried to load it for long as I can (BeamNG.drive 0.14.0.2 0xCFFFFFFF STATUS_APPLICATION_HANG)
Well pikes peak uses well over 4GB of vram for me (I think it was 4.6 or 5.6GB), can't remember about this map, but you need to have good size virtual memory, well enough free ram and good size vram to run these massive maps. Tennesee fits barely to 4GB vram, but fits. This map says it takes almost 5.7GB of vram it seems: That is on high graphics, I think ssao was on too. I don't think anything ever has used more than that what I have played.