Having the same problem. The console is saying it’s that pesky empty.cdae file that other mods (like the articulated Wentward) had issues with.
Yeah the materials file is saved as .css rather than .cs. I'd imagine that'd do it. Edit: Yep, saving the file as the correct format makes it work.
NO TEXTURE OR MATERIALS BUG The current release (Version 6.2) has the "materials.cs" file named "materials.css" during testing and troubleshooting I disabled the materials file and forgot to change it back, Im surprised it made it to release. There is currently a fix awaiting approval unfortunately this broken mod is still available for download. HOW TO FIX NO TEXTURE/MATERIALS BUG Unpack the mod, look for the materials file, rename the "materials.css" file to "materials.cs" restart BeamNG and clear the cache.
Hey, how exactly do you rename is materials.cs? Because I have been sitting here staring at my screen for 15 minutes, absolutely puzzled. I'm at the materials file, and I don't know how to change the file type. edit: haha i'm a potato, I opened it up in notepad++ and now i'm good.
You may have to enable file extensions on your computer, here is a link how to do that: https://www.bu.edu/tech/services/cccs/desktop/software/windows/extensions/ the file has an extension called .cs (notice there is only one "s") that extension is currently named .css (notice there are two "s") and is messing up the textures, you have to name it .cs for it to work.
ThreeDTech21 updated Dansworth C1500 (Type-C) Front Engine Bus with a new update entry: (Hot Fix) Drag Race added and various fixes (Re-Upload) Read the rest of this update entry...
Anyone else having issues with braking? Not entirely sure if it's an issue but my braking, even with full race brake pads, is barely slowing it down more than just coasting Great update otherwise though, seeing this mod improve so much and your quick feedback/bug fixing has been great.