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Considering this is sort of a cheap 'tuner' car, when will we see some performance parts? I mean, even the LeGran has a turbo and can make more...
No rec software. But it's very, very common for the AI to overshoot the path. Can't you make some kind of aggression slider for the AI to be...
The AI system is very nice in general, but at the same time there's just too many problems. When there's a flat road, the AI basically always...
Well, there's a 'rumble' option AFAIK. Not the same, but it does give you an idea of the current state of grip. It actually is. :p:p:p
I bet I can beat his time if I'm allowed to fast forward my video as well...
1. Pedal-to-the-metal 2. Balls-to-the-walls 3. Enjoy
All you have to do is multiply the diff value by -1 in the files. You can drag race FWDs like this, too. Something official would be awesome, though.
I see your NON-VANILLA top speed and raise it with my new VANILLA top speed: [IMG] EDIT: Yeah, it's just the wheelspeed... My point is we should...
I don't get it. Does he mean that there was decreased torque/hp until the engine was 100% dead? I did manage to create a few perpetuum mobiles,...
Those weren't even rims at that point... ^^ Also, 522 × 2 = 1044.
80ies overload Can't get much more nostalgic than that, except for the font used, perhaps.
Adjust the ratio of the differential. Only works for the race LSD. Just make sure you use the right LSD, or you may find yourself on an entirely...
It just works out of the box for me; mods disabled. At slightly above 650 it can lose a rim or crash, however.
Noobs! One could easily go higher, but 650 is a rather even number, so I stopped at that: [IMG]
I tried the newest version (as of RIGHT NOW). I started the 'no coolant' scenario with only your mod: 1.) The game doesn't start the vehicle...