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When I try to launch either safe mode or normal mode in Vulcan it goes straight to a black screen and I have to End-Task on Beamng to be able to...
I found out that if I swap to the old editor I have zero memory usage issues, but as soon as I open the 2.0 editor it starts eating away at my...
This is my first attempt to messing around with Blender with no real previous 3D modeling experience, and to kinda get a feel for what it takes to...
This, right here, I believe is what the culprit is of my game running up and using all my ram, I used the track pack you used in Roane County, and...
I was wondering, how in the world do I get these to work with the forest brush on the new editor? I cant seem to figure it out at all. I have them...
Here it did it again, grabbed a screenshot, this time it first popped up that Beamng has crashed due to requesting too much memory, then I...
Old topic but I actually did this, and it works, you can even transfer throttle, and brake inputs to the trailing car (s)
Brand new ram, not even 4 months old, I suspect a software issue, because I have zero issues with ram in other programs, If it were a hardware...
I keep having an issue when using the map editor on BeamNG, when I hit F11 and start modifying any map (in this case DeadZone), Im laying out...
Im wondering what all the hitch node on a car can "import" I know most trailers have a line similar to this "importElectrics": ["lowhighbeam",...
I got it figured out with a bit of messing around with the crawler bumper file, I added the "Tag:tow_hitch" line behind the middle front bumper...
Check out the older GM pickups or quad headlight cars, one set of bulbs are low, the other set are high, low gets shut off when high is selected...