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Since version 0.30 BeamNG has added basic VR motion controller support for interacting with vehicle interiors. While I think this is a great first...
It would be awesome to have an official snow map. This Christmas would be a great time to release one! I guess they haven't made one yet because...
I just upgraded to an AMD, so sadly I don't have that option anymore. I don't even know if it would've worked in VR.
Hm I can't see the second image. It's says there is an error. No, I didn't join the meshes. That would make performance worse. I went into each...
Nah the sections aren't the issue. They're necessary so that pieces of the terrain can be culled if they are not visible by the camera. If you go...
First of all, thank you so much for porting this map! In regards to the framerate issues, I managed to find a way to improve it. The problem was...
Hello, As a VR user I am always using reshade with my VR games. My Valve Index headset tends to have somewhat muted colors, so turning up the...
If you look at the official BeamNG maps they get around the tunnel lighting issue by making the global illumination darker when you drive into the...
Thanks for the insight. I've been using React for so long I forgot that there was a difference between Angular and AngularJS. If I understand...
Does CEF have an inherent overhead that is causing the performance issues with the UI? In my experience as a React developer, UI rendered in a...
My brother is also having the same issue as Niel. He uses an AMD Ryzen 7 3700x, RTX 2070 Super, Windows 11, Valve Index Headset. In fact he has...
Probably a known issue, but the stars at night appear bizarre in VR.
First of all, congrats to the BeamNG devs for finally adding VR support to BeamNG! VR support, however, is still rough around the edges in many...