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sorry for the little progress report lately ive not been well and also school, i am doing things on it its just not significant enough to post
Changelog NEW - Added new widebody kit - Added new straight pipe exhaust - Added AntiLag system - Added Rollcages FIXES - Fixed US tailgate 3rd...
yeah fixes will have to be made, the plane sort of flies like a brick and LOVES to roll right sometimes (no clue why it generally doesnt really do...
most likely a full release, and yes i did specify end of summer, which i meant educational, so the other guy is right :p BUT i havent made much...
honestly the jbeam has more stress than anything, and is janky asf, BUT it works so uh, yes :3
o_O
small issue about tris to quads is that it very often messes up edges crating weird quads instead of the original flow
that is not true, but i understand that cdae is purely tris, game can work with quads in a dae and even ngons as it can auto triangulate them...
is there any way to disable that?
does it auto triangulate on import/export?
i will not do a facelift, this mod will probably not get any more content apar the cages and some bits and bobs
@AdamZ5 i'm unsure why youre giving out about aerodynamics of a car recreation, this is heavily inspired by the twingo but it isnt meant to be a...
if you mean the skins you should try clear cache
[ATTACH] :rolleyes: