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can you make it so when generating, the meshes respect the scale of what is being duplicated? in WCUSA, there are some single light poles that are...
found it! it's this mod that's conflicting with this: https://www.beamng.com/resources/vehicle-parts-painting.35874/
can confirm it works in safe mode. so there's definitely a broken mod somewhere
i just got a ~100MB update (hotfix #6?).
yes. (they're mod related, yet idk why they would be loaded when it's loading simple traffic) 603.421|W|GELua.core_vehicles.|Info file...
they don't change when they respawn. i drove down WCUSA's highway system and all i saw were white vehicles
i just re-downloaded the mod, it's still spawning in white vehicles. i'm using the stock vehicle group add-on for the mod.
yup. same.
looks like a pigeon or a widgeon
Update v0.37: The Thingamajig Update that’s what v0.37 is going to be themed around
is it possible to have parts removed (without pulling them off with the nodegrabber) while keeping the damage?
a remaster would be awesome!
honestly, importing maps/saves from CS1 (or even CS2) WOULD be AMAZING!
Teaser!
saw the dark red paint, thought moonhawk. then i noticed the two tone and the handle. eventually saw the headlights and thought d-series? later i...