bob.blunderton's Recent Activity

  1. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    My computer is feeling a bit under the weather, I think I worked it (BeamNG'ed it) to death. That's okay, I'll be back in full operation...

    Jul 24, 2021 at 2:01 AM
  2. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    Well, I *MIGHT* still have some old versions of the map laying about on old cold backups; but you'd need older versions of the game if...

    Jul 22, 2021 at 7:04 AM
  3. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    Another overpass in, got most all the privacy walls / noise barriers up, and obviously there's still quite a lot more to do. Still, I...

    Jul 20, 2021 at 10:59 PM
  4. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    Another many hours of work. On 3 hours of sleep, got up around 800 hours and it's 2300 hours right now... don't know how I stayed awake...

    Jul 19, 2021 at 6:19 AM
  5. bob.blunderton attached a file to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    You can either, send a crash log in when that happens, or send me the crash log (beamng.log file, it's in your beamng user directory...

    bridge_over_a_subway_load_spanning.png Jul 19, 2021 at 1:20 AM
  6. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    Thanks bud. I am glad others agree too (judging from a few 'agree' remarks on the post), as I continually try to set the bar higher and...

    Jul 18, 2021
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