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This is the Alfa Romeo Montreal, which is my most favorite car of them all. This is made to look as close as possible to the Montreal, however...
The Ibishu 200BX, remade in the modern day, at least what I believed it would look like. Specs: Engine: Nat. Aspirated 4.0L I6, packing 340 horses...
The amazing & rare Mitsubishi 3000GT VR-4, a.k.a. the Mitsubishi GTO. Specs: Engine: Twin Turbo V6, packing 320 horses Driveline: Front Engine,...
The Pontiac Solstice: Pontiac's final sport car. The grill and headlights may look off, but they were done as close to the car as possible. Note...
I recreated the Ford Escort ZX2 after seeing it today, and it looks so strange and amusing at the front. I tried to get as close as possible...
The Jaguar Mk.10, which was seen in The Grand Tour Season 2, as well as among British crime bosses from the 60's. This car was made based on...
I figured out the problem, Here is the thread: https://www.beamng.com/threads/objects-cannot-be-moved-on-the-z-axis-in-map-editor.44856/
Thank You very much, this helped.
I am making a map (as aforementioned on a recent previous thread) and objects do not move on the Z Axis (up/down). They do, however, stick to the...
While I am creating a map of my own, when I edit terrain, it will often flicker over to the center of the map and edit that bit for only a tiny...
Developing a map right now.
This is a problem that I couldn't find a fix to. Basically, I started to create a map starting on Gridmap. Gridmap, as you may or may not know,...