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Agreed, the 5 speed makes sense as cheaper cars of the time period used them and its real-life equivalent used both 5 and 6 speed manuals. But...
Tried loading my save from the previous version and it worked, but my specialized XP reset and when I earn more, it doesn't show in the pause...
Couple bugs I've noticed: Gauges and turn signals are no longer smooth across all cars Selecting something from the Fun Stuff menu sometimes...
It did, you just gotta relaunch steam [ATTACH]
Two signs of more content for the MD-series: 1. The final drives are named "Front Front Final Drive" and "Front Rear Final Drive". Either an...
Did a search but the closest thread I could find were general specs threads from years ago. What are your PC specs, and how well does BeamNG run...
My laptop's GPU has a bit of coil whine, noticeable when watching a 60fps video in fullscreen or when a game gets hundreds of fps (splash...
The 1/4 mile gantry at the WCUSA drag strip is too low to drag race with a dry van trailer (as intended with the drag T-series). There's mounting...
Somewhat related: the thing that bothers me the most about WCUSA is the details. The development pattern is fine for the main map (considering its...
The roof on the main stands for the WCUSA racetrack has some collision issues; cars can get stuck or fall through. None of the other roofs in the...
Anyone else notice this in the ETK 800/K series? Identical to the regular manual transmission except the gearbox is named "manualGearbox2" which...
Nobody mentioned it, but they confirmed tire thermals and degradation are in active development (3:07).
It may have a memory leak in Vulkan mode, after driving half the map I ran out of VRAM and it dropped from 60 to 4fps.
Bug: vehicles with custom AI settings (from the UI app) will respawn as traffic vehicles when they get too far away, causing them to lose their...