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anyone else having the problem with part of the interior visor mesh poking through the windshield with this latest 1.7 update? as always, I fully...
so uh, yeah... after close to 10 years of playing BeamNG + countless other modded racing game experiences, this is hands down the most beautiful...
it's wild because this is first-month leaked mod meshslap energy coming from someone who has definitely been around long enough to know better....
am I the only one getting 2x the frames (~40FPS vs. ~16FPS) by not running through Vulkan? I obviously tried the Vulkan API initially, but after...
haha cool, I ported this exact photogrammetry model to Beam a few months back. decided to check it out, but upon loading into the map, it's...
"he is an absolute blast to completely ignore and intentionally talk over at parties, your honor. I guess that's because he's a completely normal...
you should definitely go to into World Editor one of these days(accessed by pressing F11 while in Freeroam) and check out some of its...
@Dayz Me Rollin' after using your original Alivieska port for more hours than I can count, I just gotta ask... what was the logic behind closing...
I bet if you ask @Instant Winrar where the closest gas station is, he'll hop off his white horse, tip his hat whilst kneeling, and proclaim "just...
ahhh, yes... the totally intentional and completely logical front wheel drive drifting configuration o_O
@marleystruli if you unleash this beast at some point today, I'll gladly donate to support your efforts and slide you a few dollars through...
try the "invert backface normals" checkbox under the advanced/all layers section of the Material Editor... that always does the trick when I'm...
I noticed the front suspension's ride height is hardly receptive to lower ride heights in comparison to the rear, which lowers nicely and closes...