Separate names with a comma.
Just wanted to follow up on the below and if there is some code to make offsets work here? Thanks!
For Machinima purposes, I will composite them in using a video editor with an actual driver behind the wheel.
Is there an option or LUA command that would hide the pedals in the vehicle? Or is that something I may need to edit the jbeam for?
Is there such thing as a "common" folder that all levels can share in the mod folder? There is a prop model I wish to use in any level/map when...
Thanks so much, this is working great! If say I want to offset the cylinder position but still follow the car rotations, how would I go about...
Sorry to bring up this old post but I did give this script a shot and it works great. One thing I did notice was that the marker started to "lag"...
Sorry, I forgot to close the loop on this one - I changed the code in setObjectField.lua as suggested by angelo234 and that resolved the issue....
I am looking for a method where I can control the car's throttle/brake from an external script (like from the command line or somehow accessing...
I recommend taking a look at this guy's channel for insights - https://www.youtube.com/channel/UCEHR6Jq_EAY85XzAPDGS8cw
Thanks! My eyes glaze over when it comes to debugging code and I ended up re-inventing the wheel... I'll try this out.
Ok... the "bug" is still there but I was able to work around this by creating my own node which accepted the position vector (copied from...
I am running into an odd behavior on BeamNG 0.24. Only X is being updated on the "position" vec3 in the "Set Object Field" node. [ATTACH] I am...