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Thanks for the info. I'll ensure this gets fixed in an upcoming hotfix.
Yeah, it broke :( . It will be fixed very soon!
For the scenario, do you know what steps you took to get the arrows to show up? I thought that maybe it was a bug with going...
This is currently a limitation of the physics engine. When a vehicle gets "soft-reset", if its rotation is different than its old...
Fixed so it works with BeamNG v0.24
Enabled UI timer
This is now a tab in the Vehicle Config menu: