Separate names with a comma.
With the new update, I have purchased a semi shift knob for my sim shifter. It has a splitter switch on it which I was hoping to use with the...
I've discovered you can add fuel manually to vehicles by modifying your career save file. Navigate to:...
Awesome tach! I totally forgot about the shift zone appearing on the tach in Pro Street drag races and I'm pleased to see it implemented here as...
Submitting my D-Series for the Sport Utility Mania (RWD) class. 7.622 ET @ 174.5 mph. No mods Stage 3 blower and internals, makes 1807hp on...
I'm trying to make a surface (a meshroad, shape, or terrainblock, doesn't matter) in gridmap with the asphalt_prepped groundmodel for testing drag...
Nkosi is right, also they are considered a vehicle because you can tab into them, so your theory that spawning 1 street sign is equal to 1 tree...
Well in spin tires they have these tree physics and an interacive, "muddy" terrain and spin tires doesn't lag. If you have a good computer, then...
That's what I ment to say :) - - - Updated - - - Yea, but then you have to sort through pages, looking for a finished and released project. If...
this is a great idea, but for the ppl with "ilegal" versions of drive, can get these mods without having to buy the game. this separate thread...
i think i understand what you mean. if youve ever played spin tires, then you know about their tree physics. the trees in spin tires will bend...
ive seen the suggestion for destructible buildings a few times before.(im NOT saying you copying other ppl ) depending on how detailed the meshes,...
Well sorry, I wasn't sure, that's why I put "I think" and the end of that message :P
Yea, I also thought like those real loud brakes on semi trucks and 18-wheelers. I think it's actualy called engine braking, I think.