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Is it possible the edit a engine mesh from automation? Would u or anyone know about a tut which shows the basics to edit those? The turbos are...
Alrighty thank u.
Define what would be the mesh name when doing something like this? Could you elaborate this for me. Like the engine mesh name into the car jbeam...
How does the game knows what engine dae goes in which vehicle? Where is that defined.. in the jbeam file.. just the folder its in or how does it work?
I got a cs file .. automation doesnt export it with a json file. Also there will be leftover references in that cs file.. just remove them then?
Does someone know about a good tut about putting a main.matirials.json together? Or converting a cs file to json since im working with a...
What would be the go to way be for creating new textures in dds format? Ive seen bc7 compression is the new standard? Just downloaded paint.net
Whats the difference between a main.materials.json and the materials.cs file then? I looked at the main.materials.json of the barstow.. which...
Oke thnx. I just loaded the car and engine dae and the engine automaticly was place correct. So makes sense.. got 1 other questen though which is...
thnx. --- Post updated --- Does that tut still aply? the car itself and the engine are 2 different dae files with the barstow, its not like 1 dae...
So anyone found or can point me to the thread that explains how to exualy port the model??
When i load the dae into blender there are no textures added to the materials. So i assume the textures onces asaigned in blender should work? Its...
What if i for example only want to use a engine model and be able to see it in an vanilla car as swappable part? I exported a automation car and...
Im sorry i dont fully understand what ur saying. Its my first port from automation to beam so dont know much about it. I got it running and added...
I ported an engine but its invisible, what could cause that?