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Resolution options are now disabled when in windowed mode, which is a shame as I use that to set the window size. If I want the game window to be...
Many times. [IMG]
[IMG] [MEDIA]
If you're gonna port the NFSMW map, why not just go for the NFS World map, since it combines the MW and Carbon maps and links them together?
It has over six times more triangles than the Wentward DT40L* has, and that's just for one wheel. With four wheels, it's over 24 times more...
14.3 MB zipped, 84.6 MB unzipped. Why? [IMG] [IMG] That is way too detailed for use in BeamNG.drive.
BeamNG.drive\content\vehicles\van.zip\vehicles\van\van_cargobox_skin_UVs.png
That's almost certainly nothing that the BeamNG team can do anything about.
https://www.beamng.com/resources/nardelli-crash-test-cart.8/
As far as I know, the bumpers, wing mirrors, and fascia already use the same material as the body does.
I noticed the other day that the skin UVs contain the fascia, bumpers and wing mirrors. These parts don't seem to apply the skin though. Am I...
That texture is probably using BC7 compression which unfortunately isn't supported by some programs.