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I just came here to say I really like this mod very much, it put a huge smile on my face to see all those weird ways to couple stuff together. :D
Or thats going to change again in order to get the broken input system right again! //or to have a new excuse for why the hell inputmaps refuse to...
I can't help you with that I guess, but does the input test in main menu work? And have you checked that the input maps are stored in...
I don't think so, at least it doesn't make my Logitech Rumblepad 2 USB work again. I don't know if it has been posted elsewhere already, but in...
Logitech Rumblepad 2 USB? I'm wondering the exact same!
I found some weird looking spikes so to say on an intersection on East Coast map. I am pretty sure it's not intended to be there. It also has...
Some pages earlier I read that this location C:\Users\yourusername\Documents\BeamNG.drive\cache\vehicles is where own stuff goes. However I...
Re: CrashDriveHills - Update2 Okay, too bad, I am not into creating maps and such because it's way too complex for me :o However good to know...
Re: CrashDriveHills - Update2 Hey sir! Thanks for updating your map, the interior-clipping-bug is gone and I can not even find the place anymore...
Re: CrashDriveHills - Update1 Take your time, don't rush :) I like that fixed version of the tree, so well fitted onto the ground next to the...
Re: CrashDriveHills - Update1 Hey there! Ilike! The map has some great anti-pathfinding-capabilities at least to my very little orientation...
Re: Summer OffroadMix v1.0 Same here. The map runs about as smooth or laggy (depends on the point of view, lol) as Dry Rock Island. However I...
I haven't seen everything of your map yet, on my favorite car it would take some time lol. I like what you have done, but I am more the...
Stock Bolide with gamepad, manual transmission and barely any full throttle :D [ATTACH] However the second try I managed to finish to the end was...