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No the origin is in place its not rotating right under the car its rotating around with this much place. I will post a short video soon --- Post...
Update time: i got the textures working somehow... just deleted the material.cs and pasted the original from the barstow files back in... the...
Yup i even put it in a subfolder so it doesnt affect the mirmars textures like in that picture attached...(i know the material.cs should only...
I knew someone posted something like this already but cant seem to find it. Sorry. So i followed this...
I read through that and now i have a better understanding. Thanks!
Awesome tutoriaI! I transferred the 423 V8 engine from the Barstow into the Miramar. The problem is that the textures of the headers transmission...
Ookay... But how can i do that? If u dont want to explain then give me some searchwords or what the heck is that "skeleton" called so i can google...
How can i exactly do that? Not an expert by any means in blender :/ I googled it but if i collapse or un-subdivide it it just becomes hollow. And...
Hi! Today i wanted to export an engine from Blender to jbeam. Had some errors (Mainly i havent selected the folder :P) but when i looked at the...
I had a crazy idea of making a huge map in BeamNG. So i made a 8192x8192 heightmap and imported it in with scale of 2. It is huuuge. (I did all...
I got home, tried it and worked perfectly!!! Thank you! Now i just have to recreate everything that lost in the file transfering between the new...
Oh this makes much more sense than what I wrote. I'll try it out when I got computer near again after school. Thank you for your answer!
Today i saw a thread where someone said this: powertrain.getDevice("mainEngine"):setIgnition(0) will turrn of the cars engine. I put it vehicle...