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No improvement in 0.25.5. 1. Traffic is stuck in Legal mode, ignores player-set Limit value; 2. Some traffic vehicles ignore player-set risk...
Reported this issue in 0.25 discussion thread some time ago. Fingers crossed developers won't take too long to fix it.
Setting AI traffic to Limit does not stick in 0.25.4, it always reverts to Legal mode. User-defined Respawn Rate setting seems to be ignored as...
In BeamNG 0.25, manually set Traffic AI risk setting seems to be completely ignored for all vehicles.
Risk setting does not work at all for AI traffic. As a result, AI traffic vehicles are terribly slow, particularly while cornering.
Even without police cars that could invoke a chase, with all regular AI traffic & player cars, traffic AI Risk setting resets by itself. Please...
Performance decreased noticeably in 0.24, and even more in 0.24.1; used to have ~30fps with 5 AI vehicles in 0.22, now I get less than 20 under...
AI traffic Risk setting still does not stick.
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* AI settings do not stick, jump all over the place all the time - particularly Mode and Risk settings, although other are affected too; *...