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Less "today" and more "early September" because I never really post here: Sourced and fitted some nice smaller OEM wheels, since my old boat was...
Yeah not a bad idea to do at some point, my main focus for now was just getting it fixed up for the changes to various cars and getting it out.
New version: V0.6 Changelog: - Added support for remastered Ibishu BX-Series and its engines - Updated ETK I-Series engine jbeam to support...
I've already made most of those and the rest aren't covered by vanilla cars. I'll be covering the base game content before moving onto anything...
I think the Covet was unfinished, I was running through the cars after putting out to beta to jog my memory and remember the Covet sounding a bit...
Forza stuff lately
Thanks, that was an experiment that I ditched, thought I cleared it out properly. Should be fixed now if you want to grab the newest file from the OP.
Pretty sure raw/muffled sounds are only possible via FMOD events, so only vanilla sounds can use it right now. It's possible to apply different EQ...
Yeah, it's specifically designed in a way that you can list which engine it should apply to, and disable it if certain parts are present - the way...
Hey, I've been a bit inactive in terms of Beam modding so I've gone ahead and updated the first post with a beta release of the mod rather than...
Yes, that video was made before I changed any D/Roamer engines.
It is, I just haven't done much that's worth showing lately, and a little bit of a break as I shift between different games to mod so that I don't...
All good, was just musing about hacking it anyway - if I was really desperate to get something quick and dirty out I think I'd just create muffled...
Couple of related questions that have come up while fiddling with turbocharger audio... - Do we know why custom non-FMOD BOV sounds seem to play...