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Hey, the mod looks amazing! Mind explaining how you achieved this? I'm interested in shader modding myself and am curious about the technical details.
Assuming under the hood means more technical.. will we see more technical blogposts? :D (pls do! :p)
It's possible to get it running on 8gb (7 usable) on linux using zram and zswap lol, but not very performant. But I guess 30 fps is better than no fps
No, it's not, but everything else seems to work fine with gamescope
I tried to get Beam running through gamescope but the screen stays black and Beam "Failed to get DPI for Monitor 0". Is there any way to get it...
Gonna say this again: you're single-handedly carrying Beam touge. +rep
[ATTACH] (Nagao Pass, RAW 1080p)
Amazing work as usual, man. You're single-handedly carrying Beam touge Also, there doesn't appear to be a version with rain as stated in the...
Are numbers problematic too? Cause they have numbers in their file names. Also, I apologize for not having clarified earlier: the map mods that...
Dang, Makoto Shinkai must've been hella impressed by this map to have featured it in Suzume. Great work, guys
The 0.28 linux port seems splendid so far, but I have issues with only certain map mods not getting detected. Launching the game also throws an...
The no materials issue has been fixed for me too. It was probably the incorrect zip. Thanks a lot!
I had to extract the zip file, and put the contents in a folder called levels and then put that into the unpacked mods folder
Beautiful work, man
Currently, Beam's performance isn't exactly top tier. Graphically, the game looks decent, but at the current rate, more graphical additions would...