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It's been a while, figured I would finally start working on the next update RideBC (Belasco City) based on RideKC [ATTACH] [ATTACH]
It's been on hold for the past year...
Unless you see me post any progress, I think it's clear there hasn't been any. I still need to come up with the final design for the interior, but...
Anything that doesn't conflict with the other copy of the mod
The rework is not yet out, but it will be compatible with the old version as all of the files have different names. However, you will have to...
Made a low poly mesh based on the shape of the Sunburst, then baked all the details from the Sunburst into the low poly mesh using Blender's...
I'm going to leave the wagon up to someone else. I personally really like how the wagon looks, so I don't think it's my duty to fix it
I did that myself back when 0.34 released, but I'm unsure if I am going to release it as I'm sure it will get updated lights officially eventually...
...No? Why would it?
I'd rather add more content to it before releasing it on the repository (will probably turn this into a content pack if I can come up with ideas),...
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Adds back the red coloring, taillights now also function as the signals, and the reverse lights take the place of the signals [MEDIA] The lights...
Speedrun (I'm probably not the first to do this) I'm thinking of swapping out the turn signals for the reverse lights like the pre-remaster...
I'd rather not, as I do plan to return to this project eventually. I've completely redone the model from scratch very recently, but right now my...