YellowRusty's Recent Activity

  1. YellowRusty attached a file to the thread Red car.

    [ATTACH] The humorous irony of this is not lost on me...:D Anyway, as long as I'm here, I may as well take a very brief look into how...

    upload_2022-6-24_11-29-12.png BeamNGPaintingInGarageMode-1.png BeamNGPaintingInGarageMode-2.png BeamNGPaintingInGarageMode-3.png BeamNGPaintingInGarageMode-4.png Jun 24, 2022 at 8:49 PM
  2. YellowRusty attached a file to the thread 0.25 Discussion thread.

    Thanks for the tip! - I tried it out today, and it does work. It turns out that there's some sort of mechanical issue with my mouse...

    screenshot_2022-06-24_10-30-43.png screenshot_2022-06-24_10-35-14.png screenshot_2022-06-24_10-59-44.png Jun 24, 2022 at 8:12 PM
  3. YellowRusty replied to the thread How do I edit vallina maps?.

    You'll want to start here in the documentation, where it covers the World Editor. Oh, and welcome to the forums!

    Jun 22, 2022 at 10:35 PM
  4. YellowRusty attached a file to the thread 0.25 Discussion thread.

    I'm experiencing a new problem with the screenshot system UI, and even if this was an intentional change, I'd like for it to be...

    BeamngscreenshotUIissue.png Jun 22, 2022 at 10:28 PM
  5. YellowRusty replied to the thread Soliad Wendover.

    I know that I mentioned this in the 0.22 update discussion thread back when the Wendover was first released, but could we get an...

    Jun 22, 2022 at 7:14 AM
  6. YellowRusty replied to the thread Which Vehicles Would You Choose for a Second Round of Promised Releases?.

    I almost forgot about this... But if you still have 'modern American muscle sedan', 'modern Italian supercar', or something similar on...

    Jun 20, 2022 at 10:43 PM
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice