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But we want have exploding tanks and exploding windshields - we dont care if this is not real, we want this because it is so entertaiment and so...
Thank you MortonX - i would love to see that in a BEAM NG drive implemented. It would be so cool! And yeah, about windshield - some windshields...
Thank you for your comprehensive explanation fufsgfen, I like that way of answers for a questions :-)
Can we add the burnt vehicle option to the game? For example, the texture of a burned vehicle? Because now it is a car that can stand two days on...
OH NICE! This is what I was thinking about! I need that fufsgfen in game! Something like this! The cutting car in two sections, it can be fake cut...
Hood stays in shape because it is own group and made to stay in form when separated, but how would you know which nodes and beams to separate? How...
Check this video, this is very good quality of crashes and physics demonstration in Carmageddon 2: Carpocalypse Now! and also cutting elements...
Thank you good people for answering me and thank you all for explanations, this mean a lot for me. I know now a lot of things from dev site - I...
I think the carmageddon 2 demo has a bunch of configuration files that contain the parameters for the ragdoll stuff (including ragdoll dogs, I...
Hello bros. Thank you all for your posts. Some of you say that we need new engine for making new stuff - so let's make new engine, shall we? :-)...
Hello, My name is Matthew, 29 years old, I'm from Poland. I'm playing Beam.NG Drive since 2014. I have a few ideas to make Beam.NG Drive better...