This is a confirmed update. There will be a BeamNG update! Let's go! I'm so glad the game will be updated.
its countdown for the final countdown time (probably around 5-14 days, unless they find a major bug, i think for 0.31 they updated it twice)
Well I hope Muye stretches the editing till Monday so I am right --- Post updated --- --- Post updated --- Also I am very excited to play the new content --- Post updated --- No
Yep, say a "Half-Mile" or a "Full-Mile"! Now that I'm thinking about it, these drag racing scenarios could also be part of the Gridmap V2 and Grid Small Pure maps, using the tandem drag racing UI app for controlling more than two cars (the video is somewhere in the Civetta Scintilla thread). We've yet to see this UI app in Beam! Not to mention that, supposing the WCUSA map gets an airport sometime, they should also be part of that map too (plus a "Quarter-Mile" scenario for the landing strip of the Kurupae Aero Club airport in the Automation Test Track map)! --- Post updated --- Yay, QA Stable update (I'm a bit late but oh well)!
Another thing I want to see in game is high altitude drag strips. It's a different meta than building a car for sea level racing. Turbo builds are more desirable, proper cooling is more difficult, and aero is less effective. It would be really funny to have a career mode build that's great for WCUSA but struggles against a mild build Covet at another map.
Yeah id say a few days, hopefully thia week since it has been shorter (atleast i think so..) between creator release and public release for the last couple of updates
The creator program was last updated on December 11th, and the update was released three days later, on December 14th. --- Post updated --- So we MIGHT get the update this wednesday - thursday