I might yeah --- Post updated --- Also about the MD update, i have more problems with that vehicle to add because they changed some internal file structures, so it might takes some more days to get a update which adds it. I just checked, you can use the engines through the license plate design slot with a universal fueltank in the meantime.
R4NKING updated [2 Rotor Wankel Update!] RK's Highly Customizable Engines (20 Enginestypes!) with a new update entry: Hotfix for Rotary Read the rest of this update entry... --- Post updated --- Also about the MD updatre Now it got updated lmao. But you got the rotary sound for the engine right? Before it was just playing around with roms and idle roughness at various ports exactly for the sound which was before. I only replaced the sound with a new one
Yeah, i can only hear the basic idle and the new rotary sound. Ports only change the idle RPM and not the port sound.
having problems with the rotary again, the free ecu disables the 1.3L engine. i re-installed the mod but the bug persists. also sometimes engines got disabled after the second start.
On what car do you have that problem? I guess it's because of the drivemodes I added and that the car you use already have drivemodes. Either you remove the additional stuff things in the ESC or you remove the drivemodes on the car itself
actually, i made a racing ibishu bx, it doesn´t have ESC or drivemodes. i tried to see if there was something that can disable the engine, like other mods, but his hard to search in 320 mods. i leaved also your mod only and the problem persist. so i´m kinda frustrated because the 1.6L makes so much HP with a single turbo and 9000rpm xd
Whenever I try to put an engine from the mod on an I-Series, the exhaust pipe falls off. Tried clearing the cache and disabling all other mods and it still fails. Doesn't have the issue with any other vanilla cars that I know of.
Hi, we got an update on oct 7th and now the engines arent showing up in the selection, the turbos and transmissions work fine, its just the engines not showing. An update would be appreciated.
Hello there, I am having an issue where the AWD doesn't work correctly with any of the custom engines (I tried it by putting an AWD transfer case, and removing the, fully working, front differential, also tried on multiple cars). Basically, the front receives power normally without any issues, but the rear barely receives anything, like if I press the gas in any gear it acts like I am in neutral or pressing the clutch (or with some transfer case/ differential combos, it does this but it moves a tiny little bit). I hope it is going to be fixed in futur updates, as I use this mod on every car I drive. (If what I just wrote doesn't make sense, asks me and I'll try to elaborate using pictures)
I need help with this mod on the latest version of BeamNG.Drive, when I select an engine with the Car Config. Menu, the game stops all inputs, car doesn't brake, acceleratte or even turn. There is a message saying this could be happening due to broken mods or corrupted files. I am currently trying to delete the mod files and cache, but I can't find the folder which the mod is on. Any help is appreciated. --- Post updated --- I took advice from another Reply, my problem is now fixed.
R4NKING updated [2 Rotor Wankel Update!] RK's Highly Customizable Engines (20 Enginestypes!) with a new update entry: Gravil MD-Series Update Read the rest of this update entry...
hi , i love this mod so much! but please! i know its very hard but please! make the engines have their own 3D models instead of the models of the actual engine used before the RK engine! amazing mod tho!