default0.0player updated Updated Shiftlogic Automatic Transmissions with a new update entry: 0.33.0 Update Read the rest of this update entry...
Very nice that you kept my changes. Fells good that I probably did a good enough job on them. Just updated my version
The updated transmission on the Scintilla GTs Corse (more specifically. Some configs work fine. I think its the ones that don't rev past 8.5k.) tends to want to hang in first gear at red line. It seems to happen more after first spawn. It will shift if ESC hits at the right times. It could be something to do with it being "colder" on spawn.
Absolute must have mod right here, I've always had a gripe with how the stock transmission logic is programmed and this fixes a LOT of the issues.
Quick question. I´ve downloaded the recently released Procyon Avior mod and i am quite unsatisfied with the automatic provided in the mod. Since the age and layout of the transmission would fit rather nicely from this mod´s Grand Marshal 4-spd would it be possible to make the Avior´s gearbox behave like the GM´s from this mod if i´ll just copy over some values from the modded GM transmission over into the file for the Avior one? I´ve never done something like this and would like to get it to work but im unsure if it will work that way.
It would totally work. Just keep the shift up and down rpms from the Avior, copying the rest of the Vehicle controller section and you'll have the same behaviour. If you don't like the ratios, you can use the GM's too, although, the GM's is probably based on either the Ford 4R70W or the 4L60E.
That´s wonderful news. Thank you for clarification! EDIT: btw, it worked flawlessy. Thank you very much for your help on this @Xupaun
What about additional features like shift friction, which is commonly used in modern automatic transmissions, like 7at jatco or 5at jatco?
I don't know exactly, but I often watch Nissan acceleration with 5AT and 7AT on YouTube, well that produces smooth gear changes when changing gears, it doesn't change gears immediately but there is something that holds it at that rpm before changing gears, so the car doesn't change gears roughly, it tends to dampen torque.
Really? So far im very pleased with the vehicle but of course as on all new vanilla and modded vehicles: the automatics without your mod´s proper shiftlogics are very bad. Gonna have a look for the tachometer tho that wouldn´t be something very off putting for me as far as i know, all vanilla vehicles´ tachos are a little bit of.
A while ago all tachometers were very quick very snappy, faster than the default UI "tacho2". Unfortunately a recent update added lags to the instrument panel, the lag is not noticeable unless you are driving hillclimb vehicle with sequential. In comparison, the Avior mod's tachometer lag is very noticeable.
Yeah the tranny on that thing is absolutely terrible. Zeit apparently was the one who made it but yeah. The torque converter locks up in every gear stupidly.
The avior transmission is very bad, the pull is very heavy, it turns out that when you look at it, it only displays the flywheel instead of the torque converter
maybe it was an oversight. They put a Clutch on an automatic. I don't have the mod, so I can't say anything about it --- Post updated --- Maybe increasing the shift time would replicate that?