Crash simulation

Discussion in 'Ideas and Suggestions' started by AlasdairH3, Nov 29, 2013.

  1. AlasdairH3

    AlasdairH3
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    Joined:
    Nov 29, 2013
    Messages:
    10
    I was thinking maybe if you end up putting a driver model in the game when you crash the car at a fast enough speed the drive flat out the window :) like the game flatout on ps2 would be a nice touch

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  2. KaLul0

    KaLul0
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    Joined:
    Aug 3, 2013
    Messages:
    59

    I would like to have drivers/ragdolls/crastest dummys too! But i don't think it has thiat much to do with a crash simulation.
    For sure it is to see how the driver would be damaged or maybe if he would survive. But that's not the target in BeamNG.
    And your suggestion was already made dozens of times before.
    Every forum needs a bigger search button. :S

    http://www.beamng.com/threads/134-People?highlight=ragdoll+driver+dummy
    http://www.beamng.com/threads/4181-A-couple-suggestions?highlight=dummy
    http://www.beamng.com/threads/2964-Survivability-meter?highlight=dummy
    http://www.beamng.com/threads/1964-Ragdolls-Crash-Test-Dummies?highlight=dummy
    http://www.beamng.com/threads/1013-Cockpit-Person?highlight=dummy
    http://www.beamng.com/threads/18-Crash-test-dummy?highlight=dummy
    http://www.beamng.com/threads/3605-...lls-Street-Bikes-Air-Craft)?highlight=ragdoll
    http://www.beamng.com/threads/1558-Possible-to-add-a-ragdoll-to-the-vehicle?highlight=ragdoll
    http://www.beamng.com/threads/880-N...like-and-so-do-other-people?highlight=ragdoll
    http://www.beamng.com/threads/654-deformable-people?highlight=ragdoll
     
  3. AlasdairH3

    AlasdairH3
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    Joined:
    Nov 29, 2013
    Messages:
    10
    Haha so it has my bad but yeah, I reckon it would add that little touch to it

    Sent from my PadFone T004 using Tapatalk
     
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