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Beta Arsenic Werks: Vivace tuning and OEM+ modifications Beta 3.3.1 [Hot Fix]

Various turbochargers, supporting upgrades, and factory options for the Cherrier Vivace and Tograc

  1. Lordlichi2006
    Lordlichi2006
    5/5,
    Version: Alpha 2.3.5
    ery cool
  2. ApolloSauce
    ApolloSauce
    5/5,
    Version: Alpha 2.0
    I love the approach of making this mod seem like it's from an actual tuning company, from the way the parts and tunes are done to the lore. Hopefully we see some expansion into the lower spec models (I3 and 1.6L) down the line.
    1. xpogosam
      Author's Response
      Thank you! I feel immersion is key to a mod feeling like it belongs in game.

      I3 stuff should be coming in the next update as well as some other visual stuff because I finally figured out how to port assets between vehicles in blender. Havent looked into the 1.6 at all tbh. Usually when I drive a 230S and want power potential I swap the 1.6 for the 2.0. Might take a look and see how well the vanilla 2.0 turbos and software work on the 1.6.
  3. Angry_Bird
    Angry_Bird
    5/5,
    Version: 1.01
    Heard like someone IRL had done a 1350 WHP RS3 with 2.5L I5 Turbo, perhaps try to include it in your next update as a Stage 4 upgrade (with a Stage 4 block and radiator)?
    1. xpogosam
      Author's Response
      Considering adding this in the future although I am mostly focused on improvements of vanilla components, rather than outright power. Working on tunes and a upgraded turbo for the 2.0 diesel and 2.0 gas engines as well.
      After I have done those I may do something that is along the lines of the IROZ motorsports rs3 packages like the IMS850S/IMS1000
  4. watermelon3878
    watermelon3878
    4/5,
    Version: 1.01
    Don't have the time to try it out right now, but I appreciate the effort of presenting it like an actual tuning company, taking into consideration the Stage 3 Long Block's torque limits and presenting acceleration times.
    1. xpogosam
      Author's Response
      Thank you! I always love when mods contain lore so I felt I should do the same. Makes it seem more integrated and immersive
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